X-Plane 11 development continues…

X-Plane 11 development continues... 1

Hi all! It´s been long since the latest news update, but I’m still here! and looking forward to bring interesting news during the next months.

I started developing for X-Plane 11, because Colin S. who was converting the scenery from FSX/P3D to this simulator left the project due to lack of time. My intention is to update the scenery with a more detailed autogen, port George Keogh´s Hawaiian Airports, include the island of Kauai, and make an installer to set up all quickly and easily.

Also the previous update announced for FSX/P3D is very advanced, and about the new FS2020, recently I´ve been testing the Beta and despite overall it looks gorgeous, I think there are some details that can be improved in Hawaii. For example, some mountanious areas have clouds in the textures and the beautiful coral reefs are not present in the current version, so when they release the SDK I´d like to develop also for this simulator to improve this kind of details.

As you can see there are many open fronts, but I hope to start bringing all these updates sooner than later.

I hope you are all doing well, best wishes,

Javier Trinidad.

Autogen Update available for FSX/P3D and Hawaii version 1.0 preview

Autogen Update available for FSX/P3D and Hawaii version 1.0 preview 8

This time we bring an update to improve the autogen and a fix for the Hawaiian Airports AI traffic in Prepar3D v4:

  • The new Autogen represents 5 biomes precisely delimited (grassland, shrubland, dry forest, mesic forest and wet forest) and also includes buildings, with a new set of HD textures inspired by the Polynesian architecture style. This texture is very similar to the one that I already share through: https://www.flight-sim-jewels.com/tropical-autogen/
    but with new roofs to match better the Hawaiian archipelago.
  • Fix for the AI traffic models in Prepar3D v4, solving a problem in which some aircrafts do not show the landing gear and possible CTD under certain circumstances. Thanks for this fix to Steve Weinkamer.

The update is already available in the downloads page and it is called Hawaii Autogen Update: https://hawaii-photoreal.com/downloads-fsx-p3d/

This update is the previous step to the release of the version 1.0 for Hawaii Photoreal, the new version that I am working on and that will include important improvements:

  • An automatic installer, so it no longer will require to manually copy the files, making the process easier.
  • Improvements to the autogen as it needs a bit of fine tuning (some buildings can overlap or are wrongly located).
  • Special mention and thanks to Greg Putz for allowing me to include his superb 75 models of real-world resorts and hotels along the West Maui coast. His scenery is available for FS9 at https://library.avsim.net/

As you can see in the screenshots the models are already converted and placed, but I have to remake the vegetation to match his scenery and also I will include new high resolution terrain textures (0.3 to 0.5 meters/ pixel) to enhance all West Maui peninsula.

Also I plan to keep improving the Plus version, so I will include better night lighting, in the way I updated the Society Islands with lamp posts effects, add new textures to show glowing lava flows during the night in the Kilawea and the Volcanoes National Park, and increase the number of biomes…

I hope you enjoy this update and what is coming! Mahalo!


Hawaii autogen vegetation (BETA) for FSX and Prepar3D… ready!

Hawaii autogen vegetation (BETA) for FSX and Prepar3D... ready! 21

Hi to all simulation enthusiasts! This time we bring what many people consider as an essential part for a photorealistic scenery, and not without reason. This is a BETA version so is not perfect yet and that is why is included in a download apart. The final version will include more accurate boundaries and more detail. It is now available with the other downloads (scroll down). To install it just copy / paste the texture folders in each of the corresponding volumes (Hawaii Photoreal Vols. 1, 2, 3) and overwrite the AGN files when asked for.

Also we show a preview of the buildings for Oahu currently imported into 3DS MAX, we have the main models/shape of the buildings, for the whole archipelago, so our next steps will be to adjust the height and make a photorealistic set of textures to fit this models.

I take this opportunity to remind you that Hawaii Plus version is included in the Flight Sim Jewels summer sale offer. We are a very small developing team and we greatly appreciate any kind of support.

Have a nice weekend,


Hawaii Photoreal Creators Update: Overhaul for FSX/P3D, PHMK Molokai Airport for X-Plane 11 and Plus version premiere, now ready!

Hawaii Photoreal Creators Update: Overhaul for FSX/P3D, PHMK Molokai Airport for X-Plane 11 and Plus version premiere, now ready! 30

The Hawaii Plus upgrade for all our X-Plane 11 supporters is ready, and it includes winter textures for Big Island and Maui! We are also releasing another airport for X-Plane 11. PHMK Molokai Airport is now available, with all pavement, lines and markings hand laid to line up as best possible with the imagery we have provided. The airport buildings and many objects are converted, with authorization, from George Keoghs Hawaiian Airports Pack for FSX/P3D. Every gate and parking area for aircraft is available in your loading screen in X-Plane 11. Roads do not yet align perfectly to satellite imagery, but we are working towards providing a corrected road network for the islands. For the installation details check the manual, and the Seasonal Textures Installation part specifically for the Plus version:

We are also happy to announce that there is available a new build for FSX and Prepar3D, that attempts to make the installation process easier by reducing the number of steps and by merging contents (the previous patches and islands) and also tries to maximize the compatibility with the Hawaiian Airports by George Keogh and the autogen. These packages now are adapted to match the Photoreal scenery and required to work together. This update needs a fresh install and you can find all the download links at:

The scenery for FSX/P3D has been extensively revised and many improvements have been applied, although there are others still pending such as blending colors with George´s airports, the overall improvements are a step forward for this project. Now you can find autogen around all the airports and in many other places, waterfalls accurately placed, realistic interisland traffic schedules, and many other details to discover!

I´ll be sending the Plus version keys/download links during the next days, but if you want to receive it faster send us your emails to:

We hope you enjoy it !!!

Hawaii Photoreal scenery for Flight Simulator X and Prepar3D